## About This Content

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.

LWJGL is not meant to make writing games particularly easy; it is primarily an enabling technology which allows developers to get at resources that are simply otherwise unavailable or poorly implemented on the existing Java platform. We anticipate that the LWJGL will, through evolution and extension, become the foundation for more complete game libraries and "game engines" as they have popularly become known, and hide some of the new evils we have had to expose in the APIs.

LWJGL is available under a BSD license, which means it's open source and freely available at no charge.

Please visit us on the Freenode IRC Network: #LWJGL. Do idle if there is no one to answer any of your questions, we are on different timezones.

## Plug-Ins

The following plug-ins are provided:

org.lwjgl
  Platform independent jars and native libraries for Windows, Linux and Mac OS X
org.lwjgl.doc
  Documentation (JavaDoc)
org.lwjgl.source
  Source files
org.lwjgl.tools
  Developer tools
org.lwjgl.info
  LWJGL test and info view