/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class org_lwjgl_opengl_GL43 */

#ifndef _Included_org_lwjgl_opengl_GL43
#define _Included_org_lwjgl_opengl_GL43
#ifdef __cplusplus
extern "C" {
#endif
#undef org_lwjgl_opengl_GL43_GL_NUM_SHADING_LANGUAGE_VERSIONS
#define org_lwjgl_opengl_GL43_GL_NUM_SHADING_LANGUAGE_VERSIONS 33513L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_ATTRIB_ARRAY_LONG
#define org_lwjgl_opengl_GL43_GL_VERTEX_ATTRIB_ARRAY_LONG 34638L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_RGB8_ETC2
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_RGB8_ETC2 37492L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_SRGB8_ETC2
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_SRGB8_ETC2 37493L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 37494L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 37495L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_RGBA8_ETC2_EAC
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_RGBA8_ETC2_EAC 37496L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 37497L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_R11_EAC
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_R11_EAC 37488L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_SIGNED_R11_EAC
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_SIGNED_R11_EAC 37489L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_RG11_EAC
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_RG11_EAC 37490L
#undef org_lwjgl_opengl_GL43_GL_COMPRESSED_SIGNED_RG11_EAC
#define org_lwjgl_opengl_GL43_GL_COMPRESSED_SIGNED_RG11_EAC 37491L
#undef org_lwjgl_opengl_GL43_GL_PRIMITIVE_RESTART_FIXED_INDEX
#define org_lwjgl_opengl_GL43_GL_PRIMITIVE_RESTART_FIXED_INDEX 36201L
#undef org_lwjgl_opengl_GL43_GL_ANY_SAMPLES_PASSED_CONSERVATIVE
#define org_lwjgl_opengl_GL43_GL_ANY_SAMPLES_PASSED_CONSERVATIVE 36202L
#undef org_lwjgl_opengl_GL43_GL_MAX_ELEMENT_INDEX
#define org_lwjgl_opengl_GL43_GL_MAX_ELEMENT_INDEX 36203L
#undef org_lwjgl_opengl_GL43_GL_COMPUTE_SHADER
#define org_lwjgl_opengl_GL43_GL_COMPUTE_SHADER 37305L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_UNIFORM_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_UNIFORM_BLOCKS 37307L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 37308L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_IMAGE_UNIFORMS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_IMAGE_UNIFORMS 37309L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 33378L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_UNIFORM_COMPONENTS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_UNIFORM_COMPONENTS 33379L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 33380L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_ATOMIC_COUNTERS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_ATOMIC_COUNTERS 33381L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
#define org_lwjgl_opengl_GL43_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 33382L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 37099L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_WORK_GROUP_COUNT
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_WORK_GROUP_COUNT 37310L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_WORK_GROUP_SIZE
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_WORK_GROUP_SIZE 37311L
#undef org_lwjgl_opengl_GL43_GL_COMPUTE_WORK_GROUP_SIZE
#define org_lwjgl_opengl_GL43_GL_COMPUTE_WORK_GROUP_SIZE 33383L
#undef org_lwjgl_opengl_GL43_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
#define org_lwjgl_opengl_GL43_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 37100L
#undef org_lwjgl_opengl_GL43_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
#define org_lwjgl_opengl_GL43_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 37101L
#undef org_lwjgl_opengl_GL43_GL_DISPATCH_INDIRECT_BUFFER
#define org_lwjgl_opengl_GL43_GL_DISPATCH_INDIRECT_BUFFER 37102L
#undef org_lwjgl_opengl_GL43_GL_DISPATCH_INDIRECT_BUFFER_BINDING
#define org_lwjgl_opengl_GL43_GL_DISPATCH_INDIRECT_BUFFER_BINDING 37103L
#undef org_lwjgl_opengl_GL43_GL_COMPUTE_SHADER_BIT
#define org_lwjgl_opengl_GL43_GL_COMPUTE_SHADER_BIT 32L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_OUTPUT
#define org_lwjgl_opengl_GL43_GL_DEBUG_OUTPUT 37600L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_OUTPUT_SYNCHRONOUS
#define org_lwjgl_opengl_GL43_GL_DEBUG_OUTPUT_SYNCHRONOUS 33346L
#undef org_lwjgl_opengl_GL43_GL_CONTEXT_FLAG_DEBUG_BIT
#define org_lwjgl_opengl_GL43_GL_CONTEXT_FLAG_DEBUG_BIT 2L
#undef org_lwjgl_opengl_GL43_GL_MAX_DEBUG_MESSAGE_LENGTH
#define org_lwjgl_opengl_GL43_GL_MAX_DEBUG_MESSAGE_LENGTH 37187L
#undef org_lwjgl_opengl_GL43_GL_MAX_DEBUG_LOGGED_MESSAGES
#define org_lwjgl_opengl_GL43_GL_MAX_DEBUG_LOGGED_MESSAGES 37188L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_LOGGED_MESSAGES
#define org_lwjgl_opengl_GL43_GL_DEBUG_LOGGED_MESSAGES 37189L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
#define org_lwjgl_opengl_GL43_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 33347L
#undef org_lwjgl_opengl_GL43_GL_MAX_DEBUG_GROUP_STACK_DEPTH
#define org_lwjgl_opengl_GL43_GL_MAX_DEBUG_GROUP_STACK_DEPTH 33388L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_GROUP_STACK_DEPTH
#define org_lwjgl_opengl_GL43_GL_DEBUG_GROUP_STACK_DEPTH 33389L
#undef org_lwjgl_opengl_GL43_GL_MAX_LABEL_LENGTH
#define org_lwjgl_opengl_GL43_GL_MAX_LABEL_LENGTH 33512L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_CALLBACK_FUNCTION
#define org_lwjgl_opengl_GL43_GL_DEBUG_CALLBACK_FUNCTION 33348L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_CALLBACK_USER_PARAM
#define org_lwjgl_opengl_GL43_GL_DEBUG_CALLBACK_USER_PARAM 33349L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_API
#define org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_API 33350L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_WINDOW_SYSTEM
#define org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_WINDOW_SYSTEM 33351L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_SHADER_COMPILER
#define org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_SHADER_COMPILER 33352L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_THIRD_PARTY
#define org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_THIRD_PARTY 33353L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_APPLICATION
#define org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_APPLICATION 33354L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_OTHER
#define org_lwjgl_opengl_GL43_GL_DEBUG_SOURCE_OTHER 33355L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_ERROR
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_ERROR 33356L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 33357L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 33358L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_PORTABILITY
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_PORTABILITY 33359L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_PERFORMANCE
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_PERFORMANCE 33360L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_OTHER
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_OTHER 33361L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_MARKER
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_MARKER 33384L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_PUSH_GROUP
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_PUSH_GROUP 33385L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_POP_GROUP
#define org_lwjgl_opengl_GL43_GL_DEBUG_TYPE_POP_GROUP 33386L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_HIGH
#define org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_HIGH 37190L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_MEDIUM
#define org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_MEDIUM 37191L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_LOW
#define org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_LOW 37192L
#undef org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_NOTIFICATION
#define org_lwjgl_opengl_GL43_GL_DEBUG_SEVERITY_NOTIFICATION 33387L
#undef org_lwjgl_opengl_GL43_GL_BUFFER
#define org_lwjgl_opengl_GL43_GL_BUFFER 33504L
#undef org_lwjgl_opengl_GL43_GL_SHADER
#define org_lwjgl_opengl_GL43_GL_SHADER 33505L
#undef org_lwjgl_opengl_GL43_GL_PROGRAM
#define org_lwjgl_opengl_GL43_GL_PROGRAM 33506L
#undef org_lwjgl_opengl_GL43_GL_QUERY
#define org_lwjgl_opengl_GL43_GL_QUERY 33507L
#undef org_lwjgl_opengl_GL43_GL_PROGRAM_PIPELINE
#define org_lwjgl_opengl_GL43_GL_PROGRAM_PIPELINE 33508L
#undef org_lwjgl_opengl_GL43_GL_SAMPLER
#define org_lwjgl_opengl_GL43_GL_SAMPLER 33510L
#undef org_lwjgl_opengl_GL43_GL_DISPLAY_LIST
#define org_lwjgl_opengl_GL43_GL_DISPLAY_LIST 33511L
#undef org_lwjgl_opengl_GL43_GL_MAX_UNIFORM_LOCATIONS
#define org_lwjgl_opengl_GL43_GL_MAX_UNIFORM_LOCATIONS 33390L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_WIDTH
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_WIDTH 37648L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_HEIGHT
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_HEIGHT 37649L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_LAYERS
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_LAYERS 37650L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_SAMPLES
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_SAMPLES 37651L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 37652L
#undef org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_WIDTH
#define org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_WIDTH 37653L
#undef org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_HEIGHT
#define org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_HEIGHT 37654L
#undef org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_LAYERS
#define org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_LAYERS 37655L
#undef org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_SAMPLES
#define org_lwjgl_opengl_GL43_GL_MAX_FRAMEBUFFER_SAMPLES 37656L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_SUPPORTED
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_SUPPORTED 33391L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_PREFERRED
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_PREFERRED 33392L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_RED_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_RED_SIZE 33393L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_GREEN_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_GREEN_SIZE 33394L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_BLUE_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_BLUE_SIZE 33395L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_ALPHA_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_ALPHA_SIZE 33396L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_DEPTH_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_DEPTH_SIZE 33397L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_STENCIL_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_STENCIL_SIZE 33398L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_SHARED_SIZE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_SHARED_SIZE 33399L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_RED_TYPE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_RED_TYPE 33400L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_GREEN_TYPE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_GREEN_TYPE 33401L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_BLUE_TYPE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_BLUE_TYPE 33402L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_ALPHA_TYPE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_ALPHA_TYPE 33403L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_DEPTH_TYPE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_DEPTH_TYPE 33404L
#undef org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_STENCIL_TYPE
#define org_lwjgl_opengl_GL43_GL_INTERNALFORMAT_STENCIL_TYPE 33405L
#undef org_lwjgl_opengl_GL43_GL_MAX_WIDTH
#define org_lwjgl_opengl_GL43_GL_MAX_WIDTH 33406L
#undef org_lwjgl_opengl_GL43_GL_MAX_HEIGHT
#define org_lwjgl_opengl_GL43_GL_MAX_HEIGHT 33407L
#undef org_lwjgl_opengl_GL43_GL_MAX_DEPTH
#define org_lwjgl_opengl_GL43_GL_MAX_DEPTH 33408L
#undef org_lwjgl_opengl_GL43_GL_MAX_LAYERS
#define org_lwjgl_opengl_GL43_GL_MAX_LAYERS 33409L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMBINED_DIMENSIONS
#define org_lwjgl_opengl_GL43_GL_MAX_COMBINED_DIMENSIONS 33410L
#undef org_lwjgl_opengl_GL43_GL_COLOR_COMPONENTS
#define org_lwjgl_opengl_GL43_GL_COLOR_COMPONENTS 33411L
#undef org_lwjgl_opengl_GL43_GL_DEPTH_COMPONENTS
#define org_lwjgl_opengl_GL43_GL_DEPTH_COMPONENTS 33412L
#undef org_lwjgl_opengl_GL43_GL_STENCIL_COMPONENTS
#define org_lwjgl_opengl_GL43_GL_STENCIL_COMPONENTS 33413L
#undef org_lwjgl_opengl_GL43_GL_COLOR_RENDERABLE
#define org_lwjgl_opengl_GL43_GL_COLOR_RENDERABLE 33414L
#undef org_lwjgl_opengl_GL43_GL_DEPTH_RENDERABLE
#define org_lwjgl_opengl_GL43_GL_DEPTH_RENDERABLE 33415L
#undef org_lwjgl_opengl_GL43_GL_STENCIL_RENDERABLE
#define org_lwjgl_opengl_GL43_GL_STENCIL_RENDERABLE 33416L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_RENDERABLE
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_RENDERABLE 33417L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_RENDERABLE_LAYERED
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_RENDERABLE_LAYERED 33418L
#undef org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_BLEND
#define org_lwjgl_opengl_GL43_GL_FRAMEBUFFER_BLEND 33419L
#undef org_lwjgl_opengl_GL43_GL_READ_PIXELS
#define org_lwjgl_opengl_GL43_GL_READ_PIXELS 33420L
#undef org_lwjgl_opengl_GL43_GL_READ_PIXELS_FORMAT
#define org_lwjgl_opengl_GL43_GL_READ_PIXELS_FORMAT 33421L
#undef org_lwjgl_opengl_GL43_GL_READ_PIXELS_TYPE
#define org_lwjgl_opengl_GL43_GL_READ_PIXELS_TYPE 33422L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_IMAGE_FORMAT
#define org_lwjgl_opengl_GL43_GL_TEXTURE_IMAGE_FORMAT 33423L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_IMAGE_TYPE
#define org_lwjgl_opengl_GL43_GL_TEXTURE_IMAGE_TYPE 33424L
#undef org_lwjgl_opengl_GL43_GL_GET_TEXTURE_IMAGE_FORMAT
#define org_lwjgl_opengl_GL43_GL_GET_TEXTURE_IMAGE_FORMAT 33425L
#undef org_lwjgl_opengl_GL43_GL_GET_TEXTURE_IMAGE_TYPE
#define org_lwjgl_opengl_GL43_GL_GET_TEXTURE_IMAGE_TYPE 33426L
#undef org_lwjgl_opengl_GL43_GL_MIPMAP
#define org_lwjgl_opengl_GL43_GL_MIPMAP 33427L
#undef org_lwjgl_opengl_GL43_GL_MANUAL_GENERATE_MIPMAP
#define org_lwjgl_opengl_GL43_GL_MANUAL_GENERATE_MIPMAP 33428L
#undef org_lwjgl_opengl_GL43_GL_AUTO_GENERATE_MIPMAP
#define org_lwjgl_opengl_GL43_GL_AUTO_GENERATE_MIPMAP 33429L
#undef org_lwjgl_opengl_GL43_GL_COLOR_ENCODING
#define org_lwjgl_opengl_GL43_GL_COLOR_ENCODING 33430L
#undef org_lwjgl_opengl_GL43_GL_SRGB_READ
#define org_lwjgl_opengl_GL43_GL_SRGB_READ 33431L
#undef org_lwjgl_opengl_GL43_GL_SRGB_WRITE
#define org_lwjgl_opengl_GL43_GL_SRGB_WRITE 33432L
#undef org_lwjgl_opengl_GL43_GL_SRGB_DECODE_ARB
#define org_lwjgl_opengl_GL43_GL_SRGB_DECODE_ARB 33433L
#undef org_lwjgl_opengl_GL43_GL_FILTER
#define org_lwjgl_opengl_GL43_GL_FILTER 33434L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_TEXTURE
#define org_lwjgl_opengl_GL43_GL_VERTEX_TEXTURE 33435L
#undef org_lwjgl_opengl_GL43_GL_TESS_CONTROL_TEXTURE
#define org_lwjgl_opengl_GL43_GL_TESS_CONTROL_TEXTURE 33436L
#undef org_lwjgl_opengl_GL43_GL_TESS_EVALUATION_TEXTURE
#define org_lwjgl_opengl_GL43_GL_TESS_EVALUATION_TEXTURE 33437L
#undef org_lwjgl_opengl_GL43_GL_GEOMETRY_TEXTURE
#define org_lwjgl_opengl_GL43_GL_GEOMETRY_TEXTURE 33438L
#undef org_lwjgl_opengl_GL43_GL_FRAGMENT_TEXTURE
#define org_lwjgl_opengl_GL43_GL_FRAGMENT_TEXTURE 33439L
#undef org_lwjgl_opengl_GL43_GL_COMPUTE_TEXTURE
#define org_lwjgl_opengl_GL43_GL_COMPUTE_TEXTURE 33440L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_SHADOW
#define org_lwjgl_opengl_GL43_GL_TEXTURE_SHADOW 33441L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_GATHER
#define org_lwjgl_opengl_GL43_GL_TEXTURE_GATHER 33442L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_GATHER_SHADOW
#define org_lwjgl_opengl_GL43_GL_TEXTURE_GATHER_SHADOW 33443L
#undef org_lwjgl_opengl_GL43_GL_SHADER_IMAGE_LOAD
#define org_lwjgl_opengl_GL43_GL_SHADER_IMAGE_LOAD 33444L
#undef org_lwjgl_opengl_GL43_GL_SHADER_IMAGE_STORE
#define org_lwjgl_opengl_GL43_GL_SHADER_IMAGE_STORE 33445L
#undef org_lwjgl_opengl_GL43_GL_SHADER_IMAGE_ATOMIC
#define org_lwjgl_opengl_GL43_GL_SHADER_IMAGE_ATOMIC 33446L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_TEXEL_SIZE
#define org_lwjgl_opengl_GL43_GL_IMAGE_TEXEL_SIZE 33447L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_COMPATIBILITY_CLASS
#define org_lwjgl_opengl_GL43_GL_IMAGE_COMPATIBILITY_CLASS 33448L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_PIXEL_FORMAT
#define org_lwjgl_opengl_GL43_GL_IMAGE_PIXEL_FORMAT 33449L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_PIXEL_TYPE
#define org_lwjgl_opengl_GL43_GL_IMAGE_PIXEL_TYPE 33450L
#undef org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
#define org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 33452L
#undef org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
#define org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 33453L
#undef org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
#define org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 33454L
#undef org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
#define org_lwjgl_opengl_GL43_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 33455L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH
#define org_lwjgl_opengl_GL43_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 33457L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT
#define org_lwjgl_opengl_GL43_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 33458L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_COMPRESSED_BLOCK_SIZE
#define org_lwjgl_opengl_GL43_GL_TEXTURE_COMPRESSED_BLOCK_SIZE 33459L
#undef org_lwjgl_opengl_GL43_GL_CLEAR_BUFFER
#define org_lwjgl_opengl_GL43_GL_CLEAR_BUFFER 33460L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW
#define org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW 33461L
#undef org_lwjgl_opengl_GL43_GL_VIEW_COMPATIBILITY_CLASS
#define org_lwjgl_opengl_GL43_GL_VIEW_COMPATIBILITY_CLASS 33462L
#undef org_lwjgl_opengl_GL43_GL_FULL_SUPPORT
#define org_lwjgl_opengl_GL43_GL_FULL_SUPPORT 33463L
#undef org_lwjgl_opengl_GL43_GL_CAVEAT_SUPPORT
#define org_lwjgl_opengl_GL43_GL_CAVEAT_SUPPORT 33464L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_4_X_32
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_4_X_32 33465L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_2_X_32
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_2_X_32 33466L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_1_X_32
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_1_X_32 33467L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_4_X_16
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_4_X_16 33468L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_2_X_16
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_2_X_16 33469L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_1_X_16
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_1_X_16 33470L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_4_X_8
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_4_X_8 33471L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_2_X_8
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_2_X_8 33472L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_1_X_8
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_1_X_8 33473L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_11_11_10
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_11_11_10 33474L
#undef org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_10_10_10_2
#define org_lwjgl_opengl_GL43_GL_IMAGE_CLASS_10_10_10_2 33475L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_128_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_128_BITS 33476L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_96_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_96_BITS 33477L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_64_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_64_BITS 33478L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_48_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_48_BITS 33479L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_32_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_32_BITS 33480L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_24_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_24_BITS 33481L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_16_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_16_BITS 33482L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_8_BITS
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_8_BITS 33483L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT1_RGB
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT1_RGB 33484L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT1_RGBA
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT1_RGBA 33485L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT3_RGBA
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT3_RGBA 33486L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT5_RGBA
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_S3TC_DXT5_RGBA 33487L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_RGTC1_RED
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_RGTC1_RED 33488L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_RGTC2_RG
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_RGTC2_RG 33489L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_BPTC_UNORM
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_BPTC_UNORM 33490L
#undef org_lwjgl_opengl_GL43_GL_VIEW_CLASS_BPTC_FLOAT
#define org_lwjgl_opengl_GL43_GL_VIEW_CLASS_BPTC_FLOAT 33491L
#undef org_lwjgl_opengl_GL43_GL_UNIFORM
#define org_lwjgl_opengl_GL43_GL_UNIFORM 37601L
#undef org_lwjgl_opengl_GL43_GL_UNIFORM_BLOCK
#define org_lwjgl_opengl_GL43_GL_UNIFORM_BLOCK 37602L
#undef org_lwjgl_opengl_GL43_GL_PROGRAM_INPUT
#define org_lwjgl_opengl_GL43_GL_PROGRAM_INPUT 37603L
#undef org_lwjgl_opengl_GL43_GL_PROGRAM_OUTPUT
#define org_lwjgl_opengl_GL43_GL_PROGRAM_OUTPUT 37604L
#undef org_lwjgl_opengl_GL43_GL_BUFFER_VARIABLE
#define org_lwjgl_opengl_GL43_GL_BUFFER_VARIABLE 37605L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BLOCK
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BLOCK 37606L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_SUBROUTINE
#define org_lwjgl_opengl_GL43_GL_VERTEX_SUBROUTINE 37608L
#undef org_lwjgl_opengl_GL43_GL_TESS_CONTROL_SUBROUTINE
#define org_lwjgl_opengl_GL43_GL_TESS_CONTROL_SUBROUTINE 37609L
#undef org_lwjgl_opengl_GL43_GL_TESS_EVALUATION_SUBROUTINE
#define org_lwjgl_opengl_GL43_GL_TESS_EVALUATION_SUBROUTINE 37610L
#undef org_lwjgl_opengl_GL43_GL_GEOMETRY_SUBROUTINE
#define org_lwjgl_opengl_GL43_GL_GEOMETRY_SUBROUTINE 37611L
#undef org_lwjgl_opengl_GL43_GL_FRAGMENT_SUBROUTINE
#define org_lwjgl_opengl_GL43_GL_FRAGMENT_SUBROUTINE 37612L
#undef org_lwjgl_opengl_GL43_GL_COMPUTE_SUBROUTINE
#define org_lwjgl_opengl_GL43_GL_COMPUTE_SUBROUTINE 37613L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_SUBROUTINE_UNIFORM
#define org_lwjgl_opengl_GL43_GL_VERTEX_SUBROUTINE_UNIFORM 37614L
#undef org_lwjgl_opengl_GL43_GL_TESS_CONTROL_SUBROUTINE_UNIFORM
#define org_lwjgl_opengl_GL43_GL_TESS_CONTROL_SUBROUTINE_UNIFORM 37615L
#undef org_lwjgl_opengl_GL43_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM
#define org_lwjgl_opengl_GL43_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 37616L
#undef org_lwjgl_opengl_GL43_GL_GEOMETRY_SUBROUTINE_UNIFORM
#define org_lwjgl_opengl_GL43_GL_GEOMETRY_SUBROUTINE_UNIFORM 37617L
#undef org_lwjgl_opengl_GL43_GL_FRAGMENT_SUBROUTINE_UNIFORM
#define org_lwjgl_opengl_GL43_GL_FRAGMENT_SUBROUTINE_UNIFORM 37618L
#undef org_lwjgl_opengl_GL43_GL_COMPUTE_SUBROUTINE_UNIFORM
#define org_lwjgl_opengl_GL43_GL_COMPUTE_SUBROUTINE_UNIFORM 37619L
#undef org_lwjgl_opengl_GL43_GL_TRANSFORM_FEEDBACK_VARYING
#define org_lwjgl_opengl_GL43_GL_TRANSFORM_FEEDBACK_VARYING 37620L
#undef org_lwjgl_opengl_GL43_GL_ACTIVE_RESOURCES
#define org_lwjgl_opengl_GL43_GL_ACTIVE_RESOURCES 37621L
#undef org_lwjgl_opengl_GL43_GL_MAX_NAME_LENGTH
#define org_lwjgl_opengl_GL43_GL_MAX_NAME_LENGTH 37622L
#undef org_lwjgl_opengl_GL43_GL_MAX_NUM_ACTIVE_VARIABLES
#define org_lwjgl_opengl_GL43_GL_MAX_NUM_ACTIVE_VARIABLES 37623L
#undef org_lwjgl_opengl_GL43_GL_MAX_NUM_COMPATIBLE_SUBROUTINES
#define org_lwjgl_opengl_GL43_GL_MAX_NUM_COMPATIBLE_SUBROUTINES 37624L
#undef org_lwjgl_opengl_GL43_GL_NAME_LENGTH
#define org_lwjgl_opengl_GL43_GL_NAME_LENGTH 37625L
#undef org_lwjgl_opengl_GL43_GL_TYPE
#define org_lwjgl_opengl_GL43_GL_TYPE 37626L
#undef org_lwjgl_opengl_GL43_GL_ARRAY_SIZE
#define org_lwjgl_opengl_GL43_GL_ARRAY_SIZE 37627L
#undef org_lwjgl_opengl_GL43_GL_OFFSET
#define org_lwjgl_opengl_GL43_GL_OFFSET 37628L
#undef org_lwjgl_opengl_GL43_GL_BLOCK_INDEX
#define org_lwjgl_opengl_GL43_GL_BLOCK_INDEX 37629L
#undef org_lwjgl_opengl_GL43_GL_ARRAY_STRIDE
#define org_lwjgl_opengl_GL43_GL_ARRAY_STRIDE 37630L
#undef org_lwjgl_opengl_GL43_GL_MATRIX_STRIDE
#define org_lwjgl_opengl_GL43_GL_MATRIX_STRIDE 37631L
#undef org_lwjgl_opengl_GL43_GL_IS_ROW_MAJOR
#define org_lwjgl_opengl_GL43_GL_IS_ROW_MAJOR 37632L
#undef org_lwjgl_opengl_GL43_GL_ATOMIC_COUNTER_BUFFER_INDEX
#define org_lwjgl_opengl_GL43_GL_ATOMIC_COUNTER_BUFFER_INDEX 37633L
#undef org_lwjgl_opengl_GL43_GL_BUFFER_BINDING
#define org_lwjgl_opengl_GL43_GL_BUFFER_BINDING 37634L
#undef org_lwjgl_opengl_GL43_GL_BUFFER_DATA_SIZE
#define org_lwjgl_opengl_GL43_GL_BUFFER_DATA_SIZE 37635L
#undef org_lwjgl_opengl_GL43_GL_NUM_ACTIVE_VARIABLES
#define org_lwjgl_opengl_GL43_GL_NUM_ACTIVE_VARIABLES 37636L
#undef org_lwjgl_opengl_GL43_GL_ACTIVE_VARIABLES
#define org_lwjgl_opengl_GL43_GL_ACTIVE_VARIABLES 37637L
#undef org_lwjgl_opengl_GL43_GL_REFERENCED_BY_VERTEX_SHADER
#define org_lwjgl_opengl_GL43_GL_REFERENCED_BY_VERTEX_SHADER 37638L
#undef org_lwjgl_opengl_GL43_GL_REFERENCED_BY_TESS_CONTROL_SHADER
#define org_lwjgl_opengl_GL43_GL_REFERENCED_BY_TESS_CONTROL_SHADER 37639L
#undef org_lwjgl_opengl_GL43_GL_REFERENCED_BY_TESS_EVALUATION_SHADER
#define org_lwjgl_opengl_GL43_GL_REFERENCED_BY_TESS_EVALUATION_SHADER 37640L
#undef org_lwjgl_opengl_GL43_GL_REFERENCED_BY_GEOMETRY_SHADER
#define org_lwjgl_opengl_GL43_GL_REFERENCED_BY_GEOMETRY_SHADER 37641L
#undef org_lwjgl_opengl_GL43_GL_REFERENCED_BY_FRAGMENT_SHADER
#define org_lwjgl_opengl_GL43_GL_REFERENCED_BY_FRAGMENT_SHADER 37642L
#undef org_lwjgl_opengl_GL43_GL_REFERENCED_BY_COMPUTE_SHADER
#define org_lwjgl_opengl_GL43_GL_REFERENCED_BY_COMPUTE_SHADER 37643L
#undef org_lwjgl_opengl_GL43_GL_TOP_LEVEL_ARRAY_SIZE
#define org_lwjgl_opengl_GL43_GL_TOP_LEVEL_ARRAY_SIZE 37644L
#undef org_lwjgl_opengl_GL43_GL_TOP_LEVEL_ARRAY_STRIDE
#define org_lwjgl_opengl_GL43_GL_TOP_LEVEL_ARRAY_STRIDE 37645L
#undef org_lwjgl_opengl_GL43_GL_LOCATION
#define org_lwjgl_opengl_GL43_GL_LOCATION 37646L
#undef org_lwjgl_opengl_GL43_GL_LOCATION_INDEX
#define org_lwjgl_opengl_GL43_GL_LOCATION_INDEX 37647L
#undef org_lwjgl_opengl_GL43_GL_IS_PER_PATCH
#define org_lwjgl_opengl_GL43_GL_IS_PER_PATCH 37607L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER 37074L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_BINDING
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_BINDING 37075L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_START
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_START 37076L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_SIZE
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_SIZE 37077L
#undef org_lwjgl_opengl_GL43_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 37078L
#undef org_lwjgl_opengl_GL43_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 37079L
#undef org_lwjgl_opengl_GL43_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 37080L
#undef org_lwjgl_opengl_GL43_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 37081L
#undef org_lwjgl_opengl_GL43_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 37082L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 37083L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
#define org_lwjgl_opengl_GL43_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 37084L
#undef org_lwjgl_opengl_GL43_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
#define org_lwjgl_opengl_GL43_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 37085L
#undef org_lwjgl_opengl_GL43_GL_MAX_SHADER_STORAGE_BLOCK_SIZE
#define org_lwjgl_opengl_GL43_GL_MAX_SHADER_STORAGE_BLOCK_SIZE 37086L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 37087L
#undef org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BARRIER_BIT
#define org_lwjgl_opengl_GL43_GL_SHADER_STORAGE_BARRIER_BIT 8192L
#undef org_lwjgl_opengl_GL43_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
#define org_lwjgl_opengl_GL43_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 36665L
#undef org_lwjgl_opengl_GL43_GL_DEPTH_STENCIL_TEXTURE_MODE
#define org_lwjgl_opengl_GL43_GL_DEPTH_STENCIL_TEXTURE_MODE 37098L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_BUFFER_OFFSET
#define org_lwjgl_opengl_GL43_GL_TEXTURE_BUFFER_OFFSET 37277L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_BUFFER_SIZE
#define org_lwjgl_opengl_GL43_GL_TEXTURE_BUFFER_SIZE 37278L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
#define org_lwjgl_opengl_GL43_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 37279L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_MIN_LEVEL
#define org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_MIN_LEVEL 33499L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_NUM_LEVELS
#define org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_NUM_LEVELS 33500L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_MIN_LAYER
#define org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_MIN_LAYER 33501L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_NUM_LAYERS
#define org_lwjgl_opengl_GL43_GL_TEXTURE_VIEW_NUM_LAYERS 33502L
#undef org_lwjgl_opengl_GL43_GL_TEXTURE_IMMUTABLE_LEVELS
#define org_lwjgl_opengl_GL43_GL_TEXTURE_IMMUTABLE_LEVELS 33503L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_ATTRIB_BINDING
#define org_lwjgl_opengl_GL43_GL_VERTEX_ATTRIB_BINDING 33492L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_ATTRIB_RELATIVE_OFFSET
#define org_lwjgl_opengl_GL43_GL_VERTEX_ATTRIB_RELATIVE_OFFSET 33493L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_BINDING_DIVISOR
#define org_lwjgl_opengl_GL43_GL_VERTEX_BINDING_DIVISOR 33494L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_BINDING_OFFSET
#define org_lwjgl_opengl_GL43_GL_VERTEX_BINDING_OFFSET 33495L
#undef org_lwjgl_opengl_GL43_GL_VERTEX_BINDING_STRIDE
#define org_lwjgl_opengl_GL43_GL_VERTEX_BINDING_STRIDE 33496L
#undef org_lwjgl_opengl_GL43_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
#define org_lwjgl_opengl_GL43_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 33497L
#undef org_lwjgl_opengl_GL43_GL_MAX_VERTEX_ATTRIB_BINDINGS
#define org_lwjgl_opengl_GL43_GL_MAX_VERTEX_ATTRIB_BINDINGS 33498L
/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglClearBufferData
 * Signature: (IIIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglClearBufferData
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglClearBufferSubData
 * Signature: (IIJJIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglClearBufferSubData
  (JNIEnv *, jclass, jint, jint, jlong, jlong, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglDispatchCompute
 * Signature: (IIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglDispatchCompute
  (JNIEnv *, jclass, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglDispatchComputeIndirect
 * Signature: (JJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglDispatchComputeIndirect
  (JNIEnv *, jclass, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglCopyImageSubData
 * Signature: (IIIIIIIIIIIIIIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglCopyImageSubData
  (JNIEnv *, jclass, jint, jint, jint, jint, jint, jint, jint, jint, jint, jint, jint, jint, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglDebugMessageControl
 * Signature: (IIIIJZJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglDebugMessageControl
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong, jboolean, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglDebugMessageInsert
 * Signature: (IIIIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglDebugMessageInsert
  (JNIEnv *, jclass, jint, jint, jint, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglDebugMessageCallback
 * Signature: (JJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglDebugMessageCallback
  (JNIEnv *, jclass, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetDebugMessageLog
 * Signature: (IIJJJJJJJ)I
 */
JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_GL43_nglGetDebugMessageLog
  (JNIEnv *, jclass, jint, jint, jlong, jlong, jlong, jlong, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglPushDebugGroup
 * Signature: (IIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglPushDebugGroup
  (JNIEnv *, jclass, jint, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglPopDebugGroup
 * Signature: (J)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglPopDebugGroup
  (JNIEnv *, jclass, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglObjectLabel
 * Signature: (IIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglObjectLabel
  (JNIEnv *, jclass, jint, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetObjectLabel
 * Signature: (IIIJJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetObjectLabel
  (JNIEnv *, jclass, jint, jint, jint, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglObjectPtrLabel
 * Signature: (JIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglObjectPtrLabel
  (JNIEnv *, jclass, jlong, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetObjectPtrLabel
 * Signature: (JIJJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetObjectPtrLabel
  (JNIEnv *, jclass, jlong, jint, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglFramebufferParameteri
 * Signature: (IIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglFramebufferParameteri
  (JNIEnv *, jclass, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetFramebufferParameteriv
 * Signature: (IIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetFramebufferParameteriv
  (JNIEnv *, jclass, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetInternalformati64v
 * Signature: (IIIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetInternalformati64v
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglInvalidateTexSubImage
 * Signature: (IIIIIIIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglInvalidateTexSubImage
  (JNIEnv *, jclass, jint, jint, jint, jint, jint, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglInvalidateTexImage
 * Signature: (IIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglInvalidateTexImage
  (JNIEnv *, jclass, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglInvalidateBufferSubData
 * Signature: (IJJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglInvalidateBufferSubData
  (JNIEnv *, jclass, jint, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglInvalidateBufferData
 * Signature: (IJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglInvalidateBufferData
  (JNIEnv *, jclass, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglInvalidateFramebuffer
 * Signature: (IIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglInvalidateFramebuffer
  (JNIEnv *, jclass, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglInvalidateSubFramebuffer
 * Signature: (IIJIIIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglInvalidateSubFramebuffer
  (JNIEnv *, jclass, jint, jint, jlong, jint, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglMultiDrawArraysIndirect
 * Signature: (IJIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglMultiDrawArraysIndirect
  (JNIEnv *, jclass, jint, jlong, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglMultiDrawArraysIndirectBO
 * Signature: (IJIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglMultiDrawArraysIndirectBO
  (JNIEnv *, jclass, jint, jlong, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglMultiDrawElementsIndirect
 * Signature: (IIJIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglMultiDrawElementsIndirect
  (JNIEnv *, jclass, jint, jint, jlong, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglMultiDrawElementsIndirectBO
 * Signature: (IIJIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglMultiDrawElementsIndirectBO
  (JNIEnv *, jclass, jint, jint, jlong, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetProgramInterfaceiv
 * Signature: (IIIJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetProgramInterfaceiv
  (JNIEnv *, jclass, jint, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetProgramResourceIndex
 * Signature: (IIJJ)I
 */
JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_GL43_nglGetProgramResourceIndex
  (JNIEnv *, jclass, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetProgramResourceName
 * Signature: (IIIIJJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetProgramResourceName
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetProgramResourceiv
 * Signature: (IIIIJIJJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglGetProgramResourceiv
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong, jint, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetProgramResourceLocation
 * Signature: (IIJJ)I
 */
JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_GL43_nglGetProgramResourceLocation
  (JNIEnv *, jclass, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglGetProgramResourceLocationIndex
 * Signature: (IIJJ)I
 */
JNIEXPORT jint JNICALL Java_org_lwjgl_opengl_GL43_nglGetProgramResourceLocationIndex
  (JNIEnv *, jclass, jint, jint, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglShaderStorageBlockBinding
 * Signature: (IIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglShaderStorageBlockBinding
  (JNIEnv *, jclass, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglTexBufferRange
 * Signature: (IIIJJJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglTexBufferRange
  (JNIEnv *, jclass, jint, jint, jint, jlong, jlong, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglTexStorage2DMultisample
 * Signature: (IIIIIZJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglTexStorage2DMultisample
  (JNIEnv *, jclass, jint, jint, jint, jint, jint, jboolean, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglTexStorage3DMultisample
 * Signature: (IIIIIIZJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglTexStorage3DMultisample
  (JNIEnv *, jclass, jint, jint, jint, jint, jint, jint, jboolean, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglTextureView
 * Signature: (IIIIIIIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglTextureView
  (JNIEnv *, jclass, jint, jint, jint, jint, jint, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglBindVertexBuffer
 * Signature: (IIJIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglBindVertexBuffer
  (JNIEnv *, jclass, jint, jint, jlong, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglVertexAttribFormat
 * Signature: (IIIZIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglVertexAttribFormat
  (JNIEnv *, jclass, jint, jint, jint, jboolean, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglVertexAttribIFormat
 * Signature: (IIIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglVertexAttribIFormat
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglVertexAttribLFormat
 * Signature: (IIIIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglVertexAttribLFormat
  (JNIEnv *, jclass, jint, jint, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglVertexAttribBinding
 * Signature: (IIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglVertexAttribBinding
  (JNIEnv *, jclass, jint, jint, jlong);

/*
 * Class:     org_lwjgl_opengl_GL43
 * Method:    nglVertexBindingDivisor
 * Signature: (IIJ)V
 */
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL43_nglVertexBindingDivisor
  (JNIEnv *, jclass, jint, jint, jlong);

#ifdef __cplusplus
}
#endif
#endif
